Dungeon tiles, modules, core books, miniatures and dice. Lots of Dice!! We have all your RPG needs. Advice and assistant from our GM’s is always available.
We are currently loving the new Dungeons & Dragons
|D&D 5th – The first Dungeons & Dragons game was played back when Gary Gygax and Dave Arneson chose to personalize the massive battles of their fantasy wargames with the exploits of individual heroes. This inspiration became the first fantasy roleplaying game, in which players are characters in an ongoing fantasy story. This new kind of game has become immensely popular over the years, and D&D has grown to include many new ways to vividly experience worlds of heroic fantasy. The core of D&D is storytelling. You and your friends may tell a story together, guiding your heroes through quests for treasure, battles with deadly foes, daring rescues, courtly intrigue, and much more. New edition of Dungeons & Dragons released in 2014.This edition of the game aims to take the best parts of all previous major editions of D&D, and to be extensible in a modular fashion, with Dungeon Masters adding new rules as needed and players having a flexible level of complexity in character design.|
|Pathfinder – Enter a fantastic world of adventure!
The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil. Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide! This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.
|Numenera Role Playing Game – Numenera is a science fantasy roleplaying game set in the far distant future. Humanity lives amid the remnants of eight great civilizations that have risen and fallen on Earth. These are the people of the Ninth World. This new world is filled with remnants of all the former worlds: bits of nanotechnology, the dataweb threaded among still-orbiting satellites, bio-engineered creatures, and myriad strange and wondrous devices.
|Rippers resurrected RPG – FROM THE CREATURE’S TOMB…UNTIMELY RIPPED! At the Nineteenth Century’s end, a shadow lies upon Europe…and the world. The mythological creatures of the night—vampires, werewolves, and far worse—stalk the darkness seeking innocent blood. Only the Rippers, members of an ancient organization dedicated to fighting evil, stand against them. But to win this battle, the Rippers must use all their foes’ weapons against them…and preserve their own embattled sanity. It’s time to take back the night…again! The Rippers Resurrected Player’s Guide contains everything players need to create the Ripper heroes who oppose evil’s machinations: information on the Victorian era, the various Rippers Factions and the frightening world they call home, new Hindrances and Edges, gear, and Setting Rules for Ripper Lodges, Reason, Status, and more. Newly revised rules for rippertech allow heroes to “rip” their enemies’ supernatural traits and graft them to other Rippers with greater ease than ever before.
|FIASCO is an award-winning, GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It’s like making your own Coen brothers movie, in about the same amount of time it’d take to watch one.
|Iron Kingdoms – Embark upon a journey of adventure and intrigue in a steam-powered world fueled by magic and contested with gunfire and steel. Armed with mechanika and accompanied by mighty steamjacks, explore the soot-covered cities of the Iron Kingdoms and the fell ruins of ancient powers.
This essential full-color guide to the award-winning Iron Kingdoms setting equips you with:
• A robust, elegant rules system crafted especially for the world of the Iron Kingdoms. This system builds upon the rules foundation of the critically acclaimed WARMACHINE and HORDES miniatures games to meet the complex needs of a roleplaying game.
• Rules for character creation and advancement that let you take on the role of iconic Iron Kingdoms characters like fell callers, field mechaniks, gun mages, warcasters, and more.
• Details on diverse playable races: humans, gobbers, Iosans, Nyss, ogrun, Rhulfolk, and trollkin.
• Crafting systems that enable you to explore the mysteries of mechanika and alchemy.
• A comprehensive overview of life in the Iron Kingdoms and the history of western Immoren
|Savage worlds Fast! Furious! Fun!Savage Worlds is the core rules for all of Pinnacle’s current roleplaying games, including Deadlands, 50 Fathoms, Weird Wars: Rome, and more. It has everything you need to play narrative or miniature-based games, with quick, simple, yet comprehensive rules for everything from combat to Dramatic Tasks, Chases, and Interludes. The emphasis is on less bookeeping for the Game Master so he can quickly and easily create worlds and adventures for any setting, and focus on the players and their actions during frenetic combat.|
|GURPS, the Generic Universal Roleplaying System is a gaming system which can be applied to any play setting: past, present, future, fantasy or science fiction. GURPS was revolutionary when it was released by Steve Jackson Games where as other table top role playing games had always been genre specific. GURPS has received the Origins award for Best Role Playing rules and is a fixture at Gen Con every year.|
|Shadowrun is a science fantasy tabletop role-playing game set in a near-future fictional universe in which cybernetics, magic and fantasy creatures co-exist.|
The Last Parsec
The Last Parsec is a scifi setting of planetary exploration and adventure using Savage Worlds!
Faster-than-light travel has finally allowed humanity to spread beyond its lonely corner of the Milky Way. In the depths of space these explorers found millions of star systems, strange planets, and exotic alien races. Centuries later, they form the Known Worlds, a vital region of trade and technology where empires grow and business thrives.
It is an unparalleled age. Cutting edge science has opened limitless frontiers of space and consciousness, and has even begun to hint at the mysteries of the universe itself. But to find them, one must travel beyond the familiar, to the last parsecs of reality.
Feng Shui 2
In Feng Shui, the action movie roleplaying game, you play heroes of the Chi War, protecting humankind’s destiny in a titanic struggle across space and time.
Victory depends on your gravity-defying kung fu powers, your ancient magics, your post-apocalyptic survival instincts, or your plain old-fashioned trigger finger.
You might be a maverick cop, a cranky kung fu fighting master, an everyday hero, a masked avenger, or an enigmatic drifter from a post-apocalyptic future.
In battle you are forced to face off against a legion of fearsome foes.
This conflict rages between four key time periods, confronting sinister eunuch magicians of the past, imperialist oppressors of the colonial era, secretive conspirators of the present, and cyborg rebels–turned-tyrants whose excesses collapsed the future.
This is Feng Shui 2!
Feng Shui 2 Core Rulebook
KICK BUTT | BLOW THINGS UP | SAVE THE WORLD
Ancient sorcerers. Slick conspirators. Control freak monks. Cyborg apes. Armed with the secrets of Feng Shui, all aim to conquer the past, present, and future.
Only you have the guts, guns, and flying feet to stop them!
It’s back in all its explodey, chi-blasting glory – Feng Shui, the classic game of Hong Kong-inspired cinematic action- refurbished with a fresh bag full of ammo for a new roleplaying generation! Original designer Robin D. Laws rushes your way on a bullet-riddled gurney to serve up the thrills fans remember, furiouser and faster than ever. •Choose between 36 action flick archetypes. Be an icy-cool killer, a determined martial artist, a maverick cop, a crusty old master, a clanking cyborg, a highway ronin, or a melancholy ghost.
•Fight with free-flowing bravura! Take out mooks, foes and bosses with guns, fu, magic, creature powers or the genetic mutations of a blasted future. Deploy smarts and skill to find your next fight!
•Bolster your abilities by capturing special sites of power, the key to the Chi War that secretly commands history’s course.
•Journey through time portals from contemporary Hong Kong to the Tang Dynasty, from the rebellion-soaked Opium Wars era to scorched, post-apocalyptic roadways.
Loaded with Game Master advice, easier to run than ever, and including a fully fleshed, mayhem-rich introductory adventure, Feng Shui 2 is more than ready for you.
Are you ready for it?