Unearth Long ago, your ancestors built great cities across the world. Now your tribe must explore forests, deserts, islands, mountains, and caverns to find these lost cities. Claim the ruins, build places of power, and restore the glory of a bygone age.
Unearth is a bend-your-luck game of dice placement and set collection. Designed by Jason Harner and Matthew Ransom, it plays in under an hour with 2-4 players. Each player leads a tribe of Delvers, represented by five dice (3 six-sided, 1 four-sided, and 1 eight-sided). Players take turns rolling and placing dice in an attempt to claim Ruins.
The game’s elegant core mechanic is accessible to players of all skill levels. High rolls help players claim Ruins, while low rolls help players collect Stones. This opens two paths to victory: claiming sets of Ruins or using Stones to build Wonders. Delver cards help you affect your dice rolls or dice in play, and Wonders can grant abilities that impact the late game.
Starfinder RPG Core Book – Shoot for the Stars
Blast off into a galaxy of adventure with the Starfinder Roleplaying Game! Step into your powered armor and grab your magic-infused laser rifle as you investigate the mysteries of a weird universe with your bold starship crew. Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you’ll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you’re making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you’ll need each other.
This massive 528-page hardcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more—everything you need to play Starfinder as either a player or Game Master! The next great adventure in science-fantasy roleplaying takes off here, and the Starfinder Core Rulebook is your ticket to a lifetime of adventure amid the stars!
Century Spice Road
Century: Spice Road is the first in a series of games that explores the history of each century with spice-trading as the theme for the first installment. In Century: Spice Road, players are caravan leaders who travel the famed silk road to deliver spices to the far reaches of the continent for fame and glory. Each turn, players perform one of four actions:
- Establish a trade route (by taking a market card) • Make a trade or harvest spices (by playing a card from hand)
- Fulfill a demand (by meeting a victory point card’s requirements and claiming it) • Rest (by taking back into your hand all of the cards you’ve played) The last round is triggered once a player has claimed their fifth victory point card, then whoever has the most victory points wins.
The Dark Souls board game is a brutally hard exploration miniatures game for 1-4 players. Prepare to die.
The game features a “fast set-up, long reveal” mechanism that gets you into the game quickly and builds the location as you explore. The sense of danger is palpable as you discover new locations and the monsters that inhabit these dark places. The core combat mechanism and enemy behavior system forces deep strategic play and clever management of stamina to survive.
Dark Souls includes numerous boss and mini-boss encounters — including one against the Dragon Slayer Ornstein and Executioner Smough — and utilizes an innovative behavior mechanism so that no two encounters are ever the same, thus giving the game near infinite replayability.
Awards & Honor 2017 UK Games Expo Best American Style Game Winner
The Lords of Rock
The Lords of Rock After many millennium of ruling the universe the various gods of the universe find their power diminishing. The gods came together and the ones with remaining power agreed to wage a battle for the control of the universe.
They realized the only way to do this was adapt to the modern age. They have agreed to a galactic battle of the bands. Battling across times and all over the world they agreed that the group with the most fans at the end of the tour will hold dominion over the universe.
You assemble a band of gods from the pantheons you can choose from. You plan Concerts to gain fans, rocking and rolling against each other to become the ultimate force in the universe.
Spotlight game is Spyfall2
Spyfall is a party game unlike any other, one in which you get to be a spy and try to understand what’s going on around you. It’s really simple!
Spyfall is played over several rounds, and at the start of each round all players receive cards showing the same location — except that one player receives a card that says “Spy” instead of the location. Players then start asking each other questions — “Why are you dressed so strangely?” or “When was the last time we got a payday?” or anything else you can come up with — trying to guess who among them is the spy. The spy doesn’t know where he is, so he has to listen carefully. When it’s his time to answer, he’d better create a good story!
Great Western Trail
Great Western Trail 8.3/10 Board Game Geek. Already in the top 50 strategy game listing America in the 19th century: You are a rancher and repeatedly herd your cattle from Texas to Kansas City, where you send them off by train. This earns you money and victory points. Needless to say, each time you arrive in Kansas City, you want to have your most valuable cattle in tow. However, the “Great Western Trail” not only requires that you keep your herd in good shape, but also that you wisely use the various buildings along the trail. Also, it might be a good idea to hire capable staff: cowboys to improve your herd, craftsmen to build your very own buildings, or engineers for the important railroad line.
CRY Havoc – 8/10 BoardgameGeek – GenCon 2016 favorite
Cry Havoc is a card-driven, asymmetric, area control war game set in a brutal, science fiction setting. Each player commands one of four unique factions with varying abilities and units. The game includes 54 custom miniatures, a large format board, and over one hundred unique cards, all with stunning new artwork.
LOTUS – another GenCon favorite
Lotus is a beautiful game that grows into a unique work of art every time you play.
Clear your head and take in the quiet strength of the Lotus garden. It takes skillful care and nurturing to grow these flowers to their full potential, but once picked, they provide their owner with wisdom. Beware, for there are others who will do anything they can to get their hands on these mystical flowers. You’ll need to enlist the help of creatures native to this land to take control of the Lotus garden and achieve true enlightenment.
In Looterz, players are racing to collect the most loot possible by recruiting a team of Looterz. Your loot is never safe though as many Looterz have the ability to steal Loot from other players.
A player’s turn involves four phases: Recruitment, Looter Activation, Recruitment, then Sacrifice. Each recruitment phase allows the player to draw a card from the deck or put a Looter from their hand into play. Players are then allowed to choose to activate their Looterz in any order. Finally, if players have more than three Looterz in play, they must discard down to three.
Looting is resolved by rolling dice. The number of hearts on a Looter indicates the number of dice a player may roll during the Loot resolution.
The Long Night standalone Dead of Winter Expansion:
The Long Night is a standalone expansion for Dead of Winter: A Crossroads Game that introduces the Raxxon location where horrible experiments will spill out into the town unless players can contain them.
The game has players at a new colony location trying to survive with new survivors against brand new challenges. Can you handle being raided by members of other colonies? Will you explore more and unravel the mysteries of the Raxxon pharmaceutical location to find powerful items but release stronger enemies? Or will you upgrade your colony to help it better withstand the undead horde? These are all choices you will get to make in this new set, and if you want, you can mix in the survivors and cards from the original set to increase the variety even more.
Pandemic: Reign of Cthulhu
In Pandemic: Reign of Cthulhu, you’ll experience the classic Pandemic gameplay with an horrific twist that’ll have you face ten Old Ones, each threatening the world with their unique powers. As players take on the roles of investigators attempting to seal a series of portals before monsters of unspeakable horror pour into our world there is, of course, a high risk of the investigators losing their own minds.
Instead of curing diseases like in the original Pandemic, players seal portals and shut down cults in the classic New England fictional towns of Arkham, Dunwich, Innsmouth, and Kingsport. Can you and your fellow investigators manage to find and seal every portal in time? Hurry before you lose yourself to insanity and the evil that lurks beneath your feet…
2015 Golden Geek Best Party Board Game Nominee Exploding Kittens
Exploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw, forcing your opponent to draw multiple cards, or shuffling the deck.
The game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole.
Zombicide: Black Plague
Zombicide: Black Plague takes the zombie apocalypse into a fantastical medieval setting! The arcane powers of the Necromancers have unleashed a zombie invasion in the age of swords and sorcery, and it’s up to your group of straggling survivors to not only stay alive during these dark times, but to take back the realm and punish those responsible for the apocalypse!
Killer Bunnies Back In Stock!!
Killer Bunnies and the Ultimate Odyssey Starter Combo Set
Killer Bunnies and the Ultimate Odyssey is the latest title in the Killer Bunnies brand of games. Keeping with the non-collectible nature of the game, the desire expressed by its huge fan base has been fulfilled: KB now has a constructible game.
Killer Bunnies Booster Decks – Quest for the Magic Carrot
Killer Bunnies are back, and no one is safe with Red bunnies, each having a special power! The Booster Deck adds 55 cards to your existing set, plus a twelve-sided die.
The Munchkin: Marvel Edition is an all-new Munchkin game that fuses the classic card game fun of monster-slaying and role-playing with the most iconic characters from the Marvel universe. Created under license from Steve Jackson Games and in conjunction with Marvel, Munchkin: Marvel Edition comes complete with Treasure and Armor and plenty of monsters to fight, plus Allies, Affiliations, Powers, and custom S.H.I.E.L.D. Agent Role cards, and is the perfect game for Munchkin fans who are ready for an epic Marvel battle!
The World of Smog: On Her Majesty’s Service
Set in the fantastic steampunk The World of Smog created by Panache Animation, On Her Majesty’s Service is a stylish board game for two to four competing players. You’ll need to navigate the rotating tiles that make up the game board, trading Ethers and Artefacts in order to fulfill the quest set by Queen Victoria, all the while dealing with the Agents of the Shadow Master.
The Award WInning – The voyages of Marco Polo
2015 Deutscher Spiele Preis Best Family/Adult Game Winner
2015 International Gamers Award – General Strategy: Multi-player Nominee
2015 Kennerspiel des Jahres Recommended
In 1271, 17-year-old Marco Polo started on a journey to China with his father and older brother. After a long and grueling journey that led through Jerusalem and Mesopotamia and over the “Silk Road”, they reached the court of Kublai Khan in 1275.
In The Voyages of Marco Polo, players recreate this journey, with each player having a different character and special power in the game. The game is played over five rounds. Each round, the players roll their five personal dice and can perform one action each turn with them. The five main actions are shown on the bottom part of the board:
- Get resources with 1-3 dice, depending on the value of the resource (camels, pepper, silk, gold). The first player for each resource gets them for free; the later ones have to pay according to the value shown on the dice.
- Take one resource of your choice and two camels. Each player sets the minimum value for the future dice.
- Earn money, with any one die netting you five money.
- Purchase orders: The value of one die unlocks the orders up to that number (shown on the spaces) and allows you to buy one or two of those orders. Orders are refreshed and placed at the beginning of each round. To fulfill an order, players have to spend resources for victory points, other resources, camels, and more.
- Travel: Two dice are placed to unlock the distance that can be traveled on the upper part of the board, that is, the map. Here, the traveler piece of each player starts at Venice and can decide between several routes eastward, all the way to Beijing. When a traveler stops at a city, they place a marker there, giving them access to a different additional action for the rest of the game.
After five rounds, the game ends with players receiving victory points for arriving in Beijing, fulfilling the most orders, and having reached the cities on secret city cards that each player gets at the start of the game; these points are added to the VPs gained during the game.
A horrible crime has been committed on the grounds of Warwick Manor and it’s up to the psychic investigators to get to the bottom of it. In Mysterium, one player takes on the role of the ghost and over the course of a week, tries to lead the investigators to their culprit. Each night the team will be met with visions, but what is the ghost trying to tell you? Can the psychics determine the weapon, location and killer or will a violent criminal pull off the perfect murder?
Review by SU & SD Mysterium is a co-op game of ghosts, murder and hilarious incompetence, in that order. All but one player is a psychic spending the night in a horrid house where a killing took place. The final player, who may not speak, is a ghost sending everyone else horrible dreams. The ghost must guide the psychics to the correct murder weapon, crime scene and culprit before the week is over, or… well, I’m not sure. Maybe the psychics have concert tickets. It doesn’t matter, and you won’t care. You’ll be laughing too much and thinking too hard.
Dead of Winter
Dead of Winter is a meta-cooperative psychological survival game. This means the players are working together toward one common victory condition–but for each individual player to achieve victory, they must also complete their personal secret objective. This secret objective could relate to a psychological tick that’s fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or worst of all: vengeance against the colony! Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group’s goal but don’t get walked all over by a loudmouth who’s only looking out for their own interests!
DARK MOON (formerly known as BSG Express), is a game of deception and betrayal at the cold edge of space.WELCOME TO DARK MOON. The Noguchi Masaki interplanetary mining corporation welcomes you to its outpost on Titan, the dark moon of Saturn! You will be joining an experienced crew of miners, technicians, and adventurous souls who live to experience all the wonders that our solar system has to offer. Purpose, loyalty, camaraderie, friendship, and sacrifice all await you as a new and valued member of the Noguchi Masaki family!
Solve the puzzle! Ask questions, make guesses, and puzzle over these bizarre sequences of events as you reconstruct them piece by piece – alone or with friends. A creepy bit of fun that will quickly capture your imagination and spice up any party.
Pandemic Legacy – Red and Blue Box Board Game – Geek 9/10 rating
The world is on the brink of disaster. In Pandemic Legacy, your disease fighting team must keep four deadly diseases at bay for a whole year. Each month will bring new surprises, and your actions in each game will have repercussions on the next. Will you let cities fall to the diseases? Will your team be enough to keep the viruses at bay for a whole year?
Craft your own unique Pandemic experience with Pandemic Legacy.
• An epic twist on the now classic Pandemic mechanisms.
• Ever-changing elements means that every game will be unique to your group.
• Shape the world, the characters, and even the diseases.
It started simply, with a virus tougher than the rest. Nothing the team couldn’t handle—but as January turned to February, it changed again. What resulted is a year that will never be forgotten.
Munchkin Steampunk Deluxe
Munchkin Steampunk Deluxe adds gears, goggles, and steam-powered robots to the backstabbing and goofy humor of the long-lived card game Munchkin, a game in which you kick down doors, battle monsters, gain treasure, and try to reach level ten before anyone else.
Munchkin Steampunk Deluxe is a standalone game, but it can be integrated with any Munchkin game or expansion.
8/10 boardgame geek rating
Legendary Encounters: A Predator Deck Building Gameis based on the first two movies of the Predator series. Taking on the roles of characters from the films, players take turns recruiting cards for their deck from a central selection in order to improve their deck and defeat Predator cards that are added to the central game board.
In more detail, within the setting for each film you can play as the humans or as the Predators. As the humans, you play the co-op version of the game as in Legendary Encounters: Alien, recruiting, scanning and attacking the same way while trying to achieve objectives. When you play as the Predators, the game is player vs. player instead of co-op, with each player assuming the role of a Predator hunting for the most honor (VPs).
Legendary Encounters: A Predator Deck Building Game is a standalone game in the Legendary Encounters series that is fully compatible with Legendary Encounters: An Alien Deck Building Game. Specifically, you can use the Predator deck in Alien or the Alien deck in Predator. Similarly, Predator is also compatible with the Marvel superheroes version of Legendary but cannot be fully integrated.
Firefly: Shiny Dice
Firefly: Shiny Dice lasts three rounds, and whoever has the most points after three rounds wins. In each round, each player takes one or more turns. On your first turn in a round, you roll all fifteen dice — seven crew dice (brown), three passenger dice (white), and five bad guy dice (black) — then place them in the appropriate places on your display. Crew members and passengers all have unique abilities, some of which involve the option of rerolling dice.
After any rerolls, you reveal your mission for the round. If you have dice on your board that match the numbers given at the top of the mission, then you’re unaffected by the bold line — Bushwhacked, Gorram, etc. — immediately underneath. Otherwise, you might be forced to end your go after the current turn, forced to take an additional turn, or affected in some other way. After revealing and resolving the mission, the bad guys strike:
•Each Badger die holds one supply die.
•Each Saffron die moves a crew/passenger die of your choice to the cargo hold.
•If Niska dice are present, KO a crew/passenger die of your choice.
After this, you then use any remaining crew and passenger dice to defeat the bad guys, which generally require one point of damage to defeat. Remove them all, and you score 1 VP for each type of bad guy defeated, with half-points for each supply delivered; fail to remove them, and you score no points for the defeated bad guys. If you clear the turn, you can opt to take another turn — rolling all the bad guy dice and all non-KOed crew and passenger dice — or end your turn. If you opt to continue, but then fail to defeat the bad guys, you lose all the VP that you earned previously on that turn.
After three rounds, whoever has the most VPs wins.
5th Edition D&D Out of The Abyss
Dare to descend into the Underdark in this adventure for the world’s greatest roleplaying game!
The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss. What steps through surprises even him, and from that moment on, the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations. Stop the madness before it consumes you!
A Dungeons & Dragons adventure for characters of levels 1–15
New York, 1929: A frenzy of interest in antiquity is sweeping the nation! With museums hungry for mysterious and exotic artifacts — and you hungry for adventure — you start up your own archeology company. Untold wonders await within dangerous jungles, harsh deserts, and wind-swept mountains. Will you gain a reputation as the most intrepid and famous adventurer of all time?
In Artifacts, Inc., 2-4 players compete to grow the most famous archeology company. Players roll dice, which represent their troop of adventurers, and place them on cards in order to find artifacts, sell them to museums, and purchase new cards representing their company assets. Players can choose to focus on making lots of money by selling artifacts, having museum majorities, creating the best combination of expeditions and buildings, or searching below the waves for lost cities and hidden treasures. The first player to reach 20 reputation triggers the end of the game, and the player with the most total reputation wins!
The Abyss power is once again vacant, so the time has come to get your hands on the throne and its privileges. Use all of your cunning to win or buy votes in the Council. Recruit the most influential Lords and abuse their powers to take control of the most strategic territories. Finally, impose yourself as the only one able to rule the Abyssal people!
Abyss is a game of development, combination and collection in which players try to take control of strategic locations in an underwater city. To achieve this, players must develop on three levels: first by collecting allies, then using them to recruit Lords of the Abyss, who will then grant access to different parts of the city. Players acquire cards through a draft of sorts, and the Lords of the Abyss acquired on those cards grant special powers to the cardholder — but once you use the cards to acquire a location, that power is shut off, so players need to time their land grabs well in order to put themselves in the best position for when the game ends.
2014 Golden Geek Best Board Game Artwork & Presentation Nominee
2014 Golden Geek Best Board Game Artwork & Presentation Winner
2014 Golden Geek Best Card Game Nominee
2014 Tric Trac Nominee
2015 Origins Awards Best Board Game Nominee
Feng Shui 2 Action movie Roleplaying game.
Feng Shui 2 Core Rulebook 49.99
KICK BUTT | BLOW THINGS UP | SAVE THE WORLD
Ancient sorcerers. Slick conspirators. Control freak monks. Cyborg apes. Armed with the secrets of Feng Shui, all aim to conquer the past, present, and future.
Only you have the guts, guns, and flying feet to stop them!
It’s back in all its explodey, chi-blasting glory – Feng Shui, the classic game of Hong Kong-inspired cinematic action- refurbished with a fresh bag full of ammo for a new roleplaying generation! Original designer Robin D. Laws rushes your way on a bullet-riddled gurney to serve up the thrills fans remember, furiouser and faster than ever. •Choose between 36 action flick archetypes. Be an icy-cool killer, a determined martial artist, a maverick cop, a crusty old master, a clanking cyborg, a highway ronin, or a melancholy ghost.
•Fight with free-flowing bravura! Take out mooks, foes and bosses with guns, fu, magic, creature powers or the genetic mutations of a blasted future. Deploy smarts and skill to find your next fight!
•Bolster your abilities by capturing special sites of power, the key to the Chi War that secretly commands history’s course.
•Journey through time portals from contemporary Hong Kong to the Tang Dynasty, from the rebellion-soaked Opium Wars era to scorched, post-apocalyptic roadways.
Loaded with Game Master advice, easier to run than ever, and including a fully fleshed, mayhem-rich introductory adventure, Feng Shui 2 is more than ready for you.
Are you ready for it?
Award winning Patchwork
2014 Golden Geek Best 2-Player Board Game Nominee
2014 Golden Geek Best Abstract Board Game Nominee
2014 Golden Geek Best Abstract Board Game Winner
2014 Meeples’ Choice Nominee
2015 Spiel des Jahres Recommended
In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9×9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly counter-clockwise of the 2-1 patch. Each player takes five buttons — the currency/points in the game — and someone is chosen as the start player.
Shadow Hunters is a survival board game set in a devil-filled forest in which three groups of characters—the Shadows, creatures of the night; the Hunters, humans who try to destroy supernatural creatures; and the Neutrals, civilians caught in the middle of this ancient battle—struggle against each other to survive.
Crabs Against Humidity
We have various expansions for this popular game and the original card game
An unofficial, unauthorized expansion* to the hit party game Cards Against Humanity**.
• Includes: 80 white cards, 32 black cards
• Professionally printed on linen-finish, casino-quality cards.
• 100% compatible with Cards Against Humanity.
• Contains no shellfish.
In Colt Express, you play a bandit robbing a train at the same time as other bandits, and your goal is to become the richest outlaw of the Old West. The game consists of five rounds, and each round has two phases:
•Phase 1: Schemin’ Each player plays 2-5 action cards on a common pile, with the cards being face up or face down depending on the type of the round. Instead of playing a card, a player can draw three cards from her deck.
•Phase 2: Stealin’ The action cards are carried out in the order they were played, with a player’s best laid plans possibly not panning out due to mistakes and oversights!
The game takes place in a 3D train in which the bandits can move from one car to another, run on the roof, punch the other bandits, shoot them, rob the passengers, or draw the Marshal out of position. The train has as many cars as the number of players, and each car is seeded with gems, bags of loot or suitcases at the start of play.
Elfquest adventure game
Elfquest’s World of Two Moons is calling! Gather your elf tribe together – your very survival is at stake. Life can be difficult, even brutal, as you deal with fearful and violent humans, treacherous and manipulative trolls, and all manner of strange creatures and harsh environments.This cooperative game for 1-4 players delivers all the wonder, passion, danger, compassion and betrayal of the original best-selling series. It features the breathtaking artwork of Wendy Pini interwoven with the imaginative game design of Layman Kingsford. You will stretch your gaming and social skills as you interact with the extraordinary realm of Elfquest as you’ve never seen it before!
Relic is a board game in which two to four players each assume the role of a powerful hero from the Warhammer 40,000 universe and bravely venture forth to shield the Antian Sector from certain doom. By completing missions and defeating enemies, characters compete to gain rewards and experience, furthering their chance of being the first to defeat whatever evil lies beyond the Warp rift.
Nemesis, the first expansion for Relic, introduces player-versus-player combat to the board game in an optional new “Enemies of the Imperium” game mode; in this mode, up to two players play as Nemeses, such as a World Eaters Berserker or a Eldar Dire Avenger, instead of characters. In addition to the four nemesis roles, Nemesis introduces two new player characters — an Eversor Assassin and a Storm Trooper Sergeant — with up to six players now being able to play at the same time.
Relic – Halls of Terra
Play deadly games of Imperial politics in Relic: Halls of Terra! The quest to save the Antian Sector from Chaos takes you to mankind’s homeworld in the Sol System, where you must persuade the ruling powers of the Imperium to support to your cause. You’ll have to prove your worth in tough negotiations with powerful organizations such as the self-interested Imperial Nobility, the ruthless Inquisition, and the mysterious Adeptus Astra Telepathica on your way to stand before the High Lords of Terra and the immortal Emperor himself. But be warned: Imperial politics are just as dangerous as any battle inside the Warp Rift, and blackest corruption festers even in the heart of the Imperium.
In Libertalia, you must thwart the plans of competitive pirates over the course of three rounds while using cards that show the same crew members as your piratical comrades-in-arms. Yes, not only do they attack the same ships, but they employ the same type of ravenous scum that you do! Can you take advantage of the powers of your characters at the right time? Will you be outdone by a pirate smarter than you? Jump into the water and prove your tactical skills!
Tsuro board game
A beautiful and beautifully simple game of laying a tile before your own token to continue its path on each turn. The goal is to keep your token on the board longer than anyone else’s, but as the board fills up this becomes harder because there are fewer empty spaces left… and another player’s tile may also extend your own path in a direction you’d rather not go. Easy to introduce to new players, Tsuro lasts a mere 15 minutes and actually does work for any number from 2 to 8.